AI Insights · Timothy · January 2023
Performance of Top 5 Entertainment Mascot Games in the UK - Q4 2022
Explore the performance metrics of top entertainment mascot games in the UK for Q4 2022, including downloads, revenue, and active users.
The fourth quarter of 2022 saw some interesting trends in the performance of the top 5 entertainment mascot games in the United Kingdom. These insights are based on data from Sensor Tower.
World of Peppa Pig: Kids Games experienced consistent growth in weekly revenue, starting from $29.4K in late September and peaking at $38.4K in the final week of December. Weekly downloads fluctuated throughout the quarter, with a notable peak at 15.4K in the week of December 19. The game's weekly active users showed a slight increase from around 44.8K in late September to 49.2K by the end of December.
Sonic Dash: Fun Endless Runner saw a significant rise in weekly downloads, starting at 8.8K in late September and reaching 19.2K by the last week of December. Weekly revenue showed a notable peak at $1.9K in the final week of December. The number of weekly active users also increased from approximately 160.5K in late September to 178.2K by the end of December.
Minion Rush: Running game demonstrated steady growth in both weekly downloads and active users. Downloads increased from 12.5K in late September to 16.8K in the last week of December. Weekly active users rose from 52.2K to 51.6K over the same period. Weekly revenue, however, showed some fluctuation, peaking at $1.4K in mid-December.
Sonic Forces PvP Racing Battle saw a steady increase in weekly revenue, peaking at $5.8K in late November. Weekly downloads showed an upward trend, reaching 8.1K by the final week of December. The game's weekly active users also increased from around 68.6K in late September to 70.7K by the end of December.
Disney Emoji Blitz Game experienced a fluctuating pattern in weekly revenue, peaking at $34.4K in late September and again at $33.3K in the last week of December. Weekly downloads were relatively lower compared to other games, peaking at 9.5K in late October. The number of weekly active users saw a slight decline from 19.4K in late September to 17.5K by the end of December.
These trends offer a snapshot of how these popular entertainment mascot games performed in the UK during Q4 2022. For more detailed insights, visit Sensor Tower.